episode 11

New Level Cap Podcast - Episode 13 | Sekiro Design Talk

New Level Cap Podcast - Episode 13 | Sekiro Design Talk

Episode 13 (Recorded on March 27)

EXCEED Facebook: https://www.facebook.com/groups/Exceed/
DISCORD LINK (ORGANIZED PLAY): https://discord.gg/XKY2aYj

“Sekiro: Shadows Die Twice”

Summary:

In this episode, we’ll talk about a recent game that came out and how we’re enjoying it. This week, the topic is “Sekiro: Shadows Die Twice” by From Software, the developer of some of the games we hate to love (AKA Dark Souls)

  1. Sekiro is a character action game that blends the "stealth creative takedown" system of the Arkham games with Bloodborne-esque samurai sword combat.

  2. It is most definitely not Dark Souls 4, Bloodborne 2, or Tenchu 2 Electric Boogaloo. It is its own game and should be taken as such.

  3. Sekiro's use of a predetermined protagonist, as opposed to a custom character, give it a few advantages in its story, presentation, and game design.

This blog supports an RSS Feed which you can add to your podcast app of choice to automatically get each episode as it releases! Here's a link to the feed!

You can also just visit our page on some popular podcasting apps: Apple Music, Google Play, and Spotify.

Music provided by Wesley Slover

New Level Cap Podcast - Episode 12 | Games as a Service

New Level Cap Podcast - Episode 12 | Games as a Service

Episode 12 (Recorded on March 20)

DISCORD LINK (ORGANIZED PLAY): https://discord.gg/XKY2aYj

“Games as a Service”

Summary:

Brad and Marco talk about games as a service. If you've ever subscribed to an MMO or bought into a Season Pass, you'll know what we're talking about. Are these as bad as people say they are? Listen to find out!

  1. Games as a Service may be looked at as a modern way of developer-customer relationship where players pay for the "service" of being able to play the game.

  2. Ideally, this set-up is ideal for everyone. Players keep getting more content for their favorite games and developers have a continuous revenue stream.

  3. However, things aren't always like this. When developers use this tool to exploit their players, it can result in a lot of the bad things that many modern gamers dislike about games.

This blog supports an RSS Feed which you can add to your podcast app of choice to automatically get each episode as it releases! Here's a link to the feed!

You can also just visit our page on some popular podcasting apps: Apple Music, Google Play, and Spotify.

Music provided by Wesley Slover

New Level Cap Podcast: Episode 11 | Replayability

New Level Cap Podcast: Episode 11 | Replayability

Episode 10 (Recorded on March 7)

Millennium Blades Kickstarter: https://goo.gl/fk4Vqg
DISCORD LINK (ORGANIZED PLAY): https://discord.gg/XKY2aYj

“News @ 99”

Summary:

Marco and Brad give you the Level 99 Games news and all things otherwise! Learn about our current project status and our plans for future games!

  1. Millennium Blades was a smashing success and we want to involve our fans in more design-related aspects during our projects.

  2. Empyreal and BattleCON Unleashed face some delays due to art.

  3. Future projects are coming, including more Pixel Tactics and Seventh Cross!

This blog supports an RSS Feed which you can add to your podcast app of choice to automatically get each episode as it releases! Here's a link to the feed!

You can also just visit our page on some popular podcasting apps: Apple Music, Google Play, and Spotify.

Music provided by Wesley Slover