“Matrices & Payoffs”
Brad goes full Donald on this new episode! He and Marco talk about Decision Matrices and how they are informed by the various "benefits" or "payoffs" you get from giving certain inputs!
All games make use of this structure. Player inputs are "fed" into the decision matrix and there are assigned payoffs mapped to those decisions.
Matrices & Payoffs ultimately determine how people choose to interact with the game. Certain huge payoffs may incentivize a certain type of play.
This can be a good tool for adjusting the play experience without inherently changing the mechanical interactions between entities in your game.
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Music provided by Wesley Slover