New Level Cap Podcast - Episode 24 | Design & Development

Thumbnail.png
listen on Google Play

listen on Google Play

listen on Apple Music

listen on Apple Music

listen on Spotify

listen on Spotify

Episode 24 (Recorded on June 17)

OFFICIAL Newsletter: https://lvl99games.us2.list-manage.com/subscribe?u=04f7e7faf4142bab287bb1d50&id=089a873e3a
DISCORD LINK (ORGANIZED PLAY): https://discord.gg/XKY2aYj

“Design & Development”

Summary:

Marco and Brad try out something new. In this episode, we answer a fan-submitted question about design & development. How does the development process affect a game's design/concept? Does a design get shaped by the development process? Find out by listening!

  1. In short, one of the main reasons behind development is to help iron-out the game's design.

  2. Many of our playtesters will be able to tell you that some things in our games exist primarily because they found/pioneered an emergent strategy that was kept by the development team.

  3. While this can be good, a lack of clarity can lead to a lot of confusion and lost direction.

This blog supports an RSS Feed which you can add to your podcast app of choice to automatically get each episode as it releases! Here's a link to the feed!

You can also just visit our page on some popular podcasting apps: Apple Music, Google Play, and Spotify.

Music provided by Wesley Slover