New Level Cap Podcast - Episode 13 | Sekiro Design Talk

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Episode 13 (Recorded on March 27)

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“Sekiro: Shadows Die Twice”

Summary:

In this episode, we’ll talk about a recent game that came out and how we’re enjoying it. This week, the topic is “Sekiro: Shadows Die Twice” by From Software, the developer of some of the games we hate to love (AKA Dark Souls)

  1. Sekiro is a character action game that blends the "stealth creative takedown" system of the Arkham games with Bloodborne-esque samurai sword combat.

  2. It is most definitely not Dark Souls 4, Bloodborne 2, or Tenchu 2 Electric Boogaloo. It is its own game and should be taken as such.

  3. Sekiro's use of a predetermined protagonist, as opposed to a custom character, give it a few advantages in its story, presentation, and game design.

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Music provided by Wesley Slover