The titan of tunneling himself, Mole Knight, springs forth! A master of digging, this Knight places a heavy emphasis on quick, but limited movement. With his ability to burrow into the earth, Mole Knight can suddenly appear somewhere else on the board! Let’s dig into his kit!
The big boss of the Iron Whale, Treasure Knight, rises from the depths! Often described as “greedy, but resilient”, this tidal terror fights with a mix of heavy-hitting moves and high mobility. Attempting to capture all of these aspects of Treasure Knight was quite a challenge, but we are happy with the final result. Let’s dive into his kit!
Tinker Knight is well-remembered for being one of the most unique boss fights in Shovel Knight. Surprisingly weak, he is easily defeated by the player. However, little do they know that this Knight’s got a GIANT mech or two up his sleeve! This quickly turns Tinker Knight’s fight from a cakewalk to a hail of missiles and mech charges. Now, it’s your turn to pilot this marvel of machinery!
The Plague of Shadows’ protagonist is here! Plague Knight was an interesting character to design because he is one of the playable members of the Order. From creating customized explosives to huge bursts of movement, we’ve tried to capture the things that make playing as Plague Knight so much fun. We’re sure you’ll have a blast!
This season of Exceed has to have the title character in the set, but we already have Shovel Knight as a promo! How do we go about this, exactly? Well, this iteration of Shovel Knight has him working along-side his partner, Shield Knight. Taking inspiration from their gameplay together in the original game, this pair makes for a unique kind of tag fighter!
Sagat is a well-rounded powerhouse that has been a recurring villain since his first appearance in Street Fighter 2. The archetypical bully, Sagat attacks from a position of greater size, speed, power, and confidence than his opponents, pummeling them into submission with an oppressive suite of attacks.
Vega is one of the classic poking characters in Street Fighter, and makes heavy use of the arena's walls to attack. We've incorporated those themes into his Exceed incarnation, making him stronger and (eventually) faster when he's up against a wall. His attacks feature great range, which he needs to leverage to make up for his below-average speed.
Akuma is the epitome of a high-risk, high-reward fighter. When a player picks Akuma at the character select screen, they know that they're going to have to play carefully but aggressively to maximize his advantages and minimize his weaknesses. We've built Akuma in Street Fighter Exceed to embody this risk and reward.
Dan isn't the most mainstream Street Fighter character, but there's something innately charming about his frantic, almost accidental style of fighting. In Exceed, we've captured that feel by building around Wild Swings–when a player chooses to attack blindly with the top card of their deck. Or, as we like to call it, Exceed's version of "button mashing".
Guile is a powerful defensive character in Street Fighter. His charging attack style forces him to play predictively and set up moves in advance. Most of his attacks give him the opportunity to set up his next assault or to reposition himself advantageously for a follow-up, slowly breaking through enemy defenses while repelling their attacks.
Chun-Li has a wide toolbox of attack to maintain position and tempo in Street Fighter, and we wanted to capture that style of play in Exceed. Chun-Li will often work for just the right position or just the right moment to strike. That patience and payoff are the keys to her focused style of play in Exceed.
Crimson Viper was first introduced in Street Fighter 4. Using an assortment of integrated gadgets to enhance her fighting style is a key motif of her style, despite the usual rule of the World Warrior tournament not allowing weapons. Our take on C. Viper is sure to make you feel like you have an unfair advantage in combat!