AEGIS is a battle game of combining robots and strategic battles. Choose your team, deploy your robots, fight against the enemy, and combine to form bigger, more powerful robots!
Created by our friends over at Studio Woe, Gruff is a “tactical game of mutated monster goats.” Created by League of Legends dev-team veterans Brent and Virginia Critchfield, the game features art that is both terrifying and adorable at the same time. Gameplay is all about building your own specialized team of goats and playing out the cards in your deck to break through your opponent’s team and defeat their Shepherd.
Red Dragon Inn has been a staple of tabletop gaming for over a decade now, and we’re honored to have the chance to bring it to Millennium Blades! For those who haven’t encountered RDI before, the best way to describe it is as a gamer’s party game. There’s enough going on mechanically to satisfy an audience of experienced players, but the action is wacky and chaotic. Most of all, this is a game that was designed for fun among groups of gamer friends–a principle that we at Level 99 Games feel immense kinship with, and one which makes it a great fit for Millennium Blades!
Street Masters is a cooperative beat-em-up brawl from our friends at Blacklist Games. Last year, we had the opportunity to become part of the game ourselves by contributing three heroes from the World of Indines universe to appear as allies within the world of Street Masters. Now, we’ve decided to return the favor and bring the cast of Street Masters to one of our own games!
Middara is an adventure game by Succubus Publishing. I (Brad) wasn't an original backer of this project–I only learned about it at 2018's SaltCon. From across the hall when I saw the box and miniatures propped up on the table, I was immediately intrigued. The anime-inspired art was gorgeous, the game was sprawling and stuffed with content, and a huge book of lore and storylines rested on the table beside it.
Near and Far is a story-driven adventure game by Red Raven Games. It sports an expansive story mode, with each game taking place on a different map. Each map’s layout not only provides new decisions to make during gameplay, but also a new set of quests players can interact with. Reading the quests is almost as fun as being the one that gets to make the decision during them.
Kamigami Battles is the latest original property from Japanime Games, and is a spiritual-successor-slash-reimplementation of their classic Kanzume Goddess. Kamigami is a fast-paced, highly interactive deckbuilding game that leans heavily on character powers to make each experience unique. Unlike most deckbuilders, the name of the game is direct combat–you win once you destroy all of your enemies!
Kill the Overlord is a game of hot potato. The executioner is out for heads, and the players will have to use their wits and their bribes to keep him circulating around the table and away from them. Once a player can no longer pass the buck, he loses his head and gets demoted to the lowest status in the kingdom. After the Overlord dies, the social hierarchy moves up, with survivors advancing, and the killed players reincarnating back into the lower castes.
Doomtown Reloaded is a modern remake of AEG’s classic collectible card game, as a living-style card game. The new incarnation features great art, interesting factions, and a ton of Weird West theme. As a fan of the genre, I was excited when Pinnacle Entertainment, who are now managing the property, asked me to create some Millennium Blades Promos for Doomtown! Those promos were available in the Doomtown Reloaded project, and now we’re making them available to you here!
Here at Level 99 Games, we keep out a sharp eye for head-to-head battle games as they come out on the market, so it’s no coincidence that we were taken in by the snappy art, character designs, and production quality on Dice Throne. Through our friends at Roxley Games, we were able to get in touch with the creators of Dice Throne, and bring these awesome character designs to life in Millennium Blades!