Play it on Steam: https://store.steampowered.com/app/792570/BattleCON_Online/
Marco plays Cesar as per request! See if he's a god of greatness or a god of losing! If you want to suggest a character for Marco to play, tell us in the comments below!
This season of Exceed has to have the title character in the set, but we already have Shovel Knight as a promo! How do we go about this, exactly? Well, this iteration of Shovel Knight has him working along-side his partner, Shield Knight. Taking inspiration from their gameplay together in the original game, this pair makes for a unique kind of tag fighter!
I told you you’d dig it! The wait is finally over, everyone. We’re very excited to announce that the newest season of Exceed is Shovel Knight!
We’ve partnered with Yacht Club Games to bring you a whole season of new and exciting Exceed fighters. Fight for shovelry as you jump and dig your way through 10 iconic fighters from the beloved platforming franchise!
Every Friday, starting today and for the next 4 weeks thereafter, we’re going to put one game from our shop on sale for $5 that entire week!
Click here to see what game is only $5 this week!
AEGIS is a battle game of combining robots and strategic battles. Choose your team, deploy your robots, fight against the enemy, and combine to form bigger, more powerful robots!
Monolith Arena is the spiritual successor to Portal Games’s classic Neuroshima Hex. While most things remain the same for veterans of the series, the monoliths themselves add a new dimension of play to the familiar formula.
This is a small one, with a bunch of bugfixes and the release of our next character: Evil Hikaru! Kickstarter backers have been able to play him for a bit, but now everyone can go at it!
Evil Hikaru is now available for all players as a purchasable fighter.
Evil Hikaru's listed difficulty updated to 4, from 3.
Cesar's listed difficulty updated to 3, from 2.
Pure Evil - Power raised from -1 to +0. Pure Evil is Evil Hikaru's hardest Style to use due to lack of defenses and low Priority; this should help put the reward in line with the risk.
Devastator now hits at Range 4 if the Power debuff does not apply (at 2 or fewer tokens). Evil Hikaru's ranges are... spotty at best, and he's particularly weak when at range. Devastator is a hard Base to use due to its movement issues, but this should give him an interesting ranged option that he needs to work for.
Added: X-Range / Special Ranges now show an effect pop-up on hit to clarify that they landed a hit through special effects instead of normal range calculation.
Fixed: (Burman) Dragon's Descent dodge effect did not activate properly.
Fixed: Hail the King, Aegis, Sweet Revenge now gain Power properly when interacting with Blessing.
Updated: Seven's card evolutions were changed from End: timing to Recycle: timing.
Fixed: Evil Hikaru regain life bug with Finisher.
Fixed: Alexian's Mighty style affecting Finishers.
Fixed: At 5 clashes, the game will trigger "Auto Cleanup" to clean all statuses.
Fixed: Bug that caused some fighters to say Finisher voice lines during regular attacks.
Fixed: A bug on Mac and Linux where the card name color was grey, but was meant to be an non-grey color.
Fixed: A glitch with force effect in the UI.
Changed: How ping system works for better Disconnect detection.
Fixed: Disconnection message will no longer pop up while trying to authenticate if you take too long.