Welcome to the Character of the Week! Every Monday, we'll be giving you insights on a specific character. Think of this as a primer for everything about a character from one of our games. From lore to game-play, you'll find most of what you need to know here! For this week, our Character of the Week is Seth Cremmul!
To celebrate the success of our Argent Kickstarter, this next contest will be an Argent: The Consortium Contest! If you've ever wanted to have a character in the running for chancellor, then now's your chance! Design your own Candidate and show us how they can help the students (or take over the world)!
Welcome to the Character of the Week! Every Monday, we'll be giving you insights on a specific character. Think of this as a primer for everything about a character from one of our games. From lore to game-play, you'll find most of what you need to know here! For this week, our Character of the Week is Hikaru Sorayama!
Hey, everyone! Marco here to tell you that we're releasing commentated game-play videos of Pixel Tactics Online over at our YouTube Channel. We'll be releasing new episodes of the Let's Play every week.
This week, Marco attempts to demolish World 2-2.
To celebrate the upcoming Open Beta of Pixel Tactics Online, this contest is all about making a Pixel Tactics Online card! The grand-prize winner will be placed IN-GAME! Whether you're a Pixel Tactics veteran, or a total Tactical Newbie, you're free to try your hand at designing a card.
Unlike version 22, which was a minor patch to the Tower of Ascension created in v21, our next version of Seventh Cross was more of a full revamp. This version featured heavy changes to the encounter system, as well as new options for players to activate their Gear Grids and clear the encounters. Bosses now roam the castle, providing an ongoing threat to the players.
Hey, everyone! Last April, we held a contest in celebration for Earth Day. We recently announced the winners, including the grand prize winner whose alternate costume would be made available for everyone to enjoy.
Well, here is that grand prize alternate costume. I am happy to present to you all Earth Day Eustace, Arctic Guardian!
After version 21's action system proved to be a bit too obtuse, I worked to refine it v22. Version 22 of Seventh Cross led us to try and improve the encounters by simplifying them–making things a bit less narrative-heavy.
Join us for a return to the splendor, intrigue, and secrets of Argent University of Magic!
Whether you're brand new to Argent, or a returning alumni, the new project has something for you!
For version 21, I created a simple scenario, the Tower of Ascension. The story centered around a sorceress who built a machine that would allow her to become a god. Now, centuries later, the machine has come to life once again... We enjoyed the tower, and I hope that some version of it will show up in the final game.
In my most recent article, I mentioned that we had a great breakthrough in the form of Gear Grids! We expanded upon that idea in the next few versions of the game, as well as refined the way that castles are laid out, how events are triggered, and how characters' monstrous forms come into play.